TY - Type of reference TI - [FORTHCOMING] A cooperative game hijacked to build managerial theories AU - Fabrice Caudron AB - How can students be trained in collaborative management? This research question guided the construction of the teaching system presented below. Starting with the implementation of an innovative edutainment experiment, this proposal invites students to construct a theory through a game. Three theoretical foundations provided a basis for this work: collaborative management learning, cooperative games and the use of visual thinking. 23 students in their 2nd year of a Project Management Master tested the ‘Connec’ Team’ cooperative game before writing up their feedback, leading to the construction of a managerial theory presented in the form of a sketchnote. The participants’ feedback highlights the value of edutainment in learning about collaborative management through the use of a game. Reflective and theorising work was facilitated by the use of teaching techniques that break down barriers that are usually inhibiting for students, in particular the writing of an abstract text. DO - TBA JF - Technology and Innovation KW - Games, edutainment, collaborative management, learning, educational innovation, theory, Jeu, ludopédagogie, management collaboratif, apprentissage, innovation pédagogique, théorie, L1 - https://openscience.fr/IMG/pdf/08-t_e-caudron-vf.pdf LA - en PB - ISTE OpenScience DA - 2024/09/12 SN - 2399-8571 TT - [À PARAITRE] Un jeu coopératif pour construire des théories managériales UR - https://openscience.fr/A-cooperative-game-hijacked-to-build-managerial-theories IS - Forthcoming papers VL - ER -