TY - Type of reference TI - [FORTHCOMING] Variety and benefits of agile games to organizational innovation AU - Stéphane Goria AB - Agile games form a special category of serious games, because they are historically and above all associated with so-called agile methods. These methods emerged in the 1990s and they were structured around a manifesto in the early 2000s. Initially, these methods were essentially designed to improve the management of software and information technology design and development teams. Since then, their scope has been extended to the management of almost all types of projects and organizations. The success of some of their implementations has made the adjective "agile" trendy, leading to its overuse as a language element to describe a company as competitive or innovative. After a brief presentation of these methods, we turn in this text to the agile games that have been developed to promote them or accompany certain steps in their implementation. We draw up a cartography of these games, based on data collected from five websites and one book dedicated to them. Based on this collection, we estimate the variety and usefulness of these games. In fact, we present different sub-categories of these games, qualifying them and describing the most popular among the sources surveyed. DO - TBA JF - Technology and Innovation KW - Agile game, game with a purpose, serious game, serious gaming, serious play, innovation game, agile method, agility, team building, icebreaker, Jeu agile, jeu sérieux, jeu utilitaire, jeu à but, jeu pour faire, jeu pour innover, méthode agile, agilité, consolidation d’équipe, brise-glace, L1 - https://openscience.fr/IMG/pdf/jeux_agiles_sg.pdf LA - en PB - ISTE OpenScience DA - 2024/05/31 SN - 2399-8571 TT - [À PARAITRE] Variété et apports des jeux agiles à l’innovation organisationnelle UR - https://openscience.fr/Variety-and-benefits-of-agile-games-to-organizational-innovation IS - Forthcoming papers VL - ER -