TY - Type of reference TI - (War)gaming: pedagogical matters as stakes for cognitive resilience AU - Mylène Hardy AB - It seems interesting to focus on cognitive resilience while working on the processual dimension of cognition in the context of cognitive warfare. In this perspective the emphasis is placed on pedagogy to prepare for this, and in particular on using serious games. The article highlights that wargaming is a process of co-construction, enabling designers and players alike to take a reflexive step back. DO - 10.21494/ISTE.OP.2024.1093 JF - Cognitive Engineering KW - Co-construction, Cognition, Cognitive warfare, Resilience, Wargaming, Co-construction, Cognition, Guerre cognitive, Résilience, Jeux stratégiques, L1 - http://openscience.fr/IMG/pdf/iste_ingecog24v7n1_12.pdf LA - en PB - ISTE OpenScience DA - 2024/02/23 SN - 2517-6978 TT - (War)gaming : les questions pédagogiques comme enjeu de résilience cognitive UR - http://openscience.fr/War-gaming-pedagogical-matters-as-stakes-for-cognitive-resilience IS - Issue 1 VL - 7 ER -