@ARTICLE{10.21494/ISTE.OP.2024.1093, TITLE={(War)gaming: pedagogical matters as stakes for cognitive resilience}, AUTHOR={Mylène Hardy, }, JOURNAL={Cognitive Engineering}, VOLUME={7}, NUMBER={Issue 1}, YEAR={2024}, URL={http://openscience.fr/War-gaming-pedagogical-matters-as-stakes-for-cognitive-resilience}, DOI={10.21494/ISTE.OP.2024.1093}, ISSN={2517-6978}, ABSTRACT={It seems interesting to focus on cognitive resilience while working on the processual dimension of cognition in the context of cognitive warfare. In this perspective the emphasis is placed on pedagogy to prepare for this, and in particular on using serious games. The article highlights that wargaming is a process of co-construction, enabling designers and players alike to take a reflexive step back.}}